If you’ve been unable to figure out how to unlock joker in Smash Bros. Ultimate, then you’re not alone. The game features a VS mode, World of Light mode, and Classic mode. You might be wondering why these game modes are better than others. Let’s take a look.
MkLeo is one of the best Joker players in the United States
In Overwatch, MkLeo has been one of the top Joker players in the United States for quite some time. His playstyle is a combination of passive and aggressive play. He used to play Ike, but once the Joker DLC character came out, he decided to switch to Joker. During this time, he has been dominating the American and Mexican scene. He has won over many top level players, including ZeRo and Nairo.
After the introduction of the Joker, many players decided to switch mains. This included Mexico’s MKLeo, who made the controversial decision to switch from Lucina to Joker. As a result, he finished 33rd at the Umebura Japan Major 2019. This result led many people to consider Joker as midtier, but the fact that MkLeo played it as a main character at such high levels has changed that perception. Since then, players like Tsu and Zackray have been using Joker as a secondary to other heroes, such as Lucario or Wolf.
After obtaining his visa, MkLeo competed at major tournaments in the United States. MkLeo has won numerous competitions, including the GENESIS 6 Invitational, Smash Ultimate Summit, MomoCon, and Super Smash Con. Most recently, he has won the Super Smash Bros. Ultimate Singles at Frostbite 2020.
Tetrakarn/Makarakarn are better than comparative moves
While both Tetrakarn and Makarakarn have similar functionality, they have a few differences. Tetrakarn’s hitbox is much larger and it can cover a larger area. Makarakarn is also faster. It has a higher FAF, and its hitbox is a little bigger than other similar moves.
Tetrakarn/Makaracarn: While Tetrakarn and Makarakarn have faster startup times, their range is much longer. Makarakarn deals 1.5x more damage and can be used in certain situations. If you are looking for a move to unlock Joker, Makarakarn and Tetorakan are both viable options.
Arsene’s foot stomp is a comeback mechanic
In Smash, Arsene’s foot sprang out of his crouch to attack Joker. He was struck by this attack and landed in the air. It is one of his best attacks and a great counter to Joker’s high damage. He also used his foot stomp to meteor smash his opponents.
Arsene’s second kick is a powerful KO move. This move has base knockback and can KO an opponent at 100% while edgeguarding. It also increases Arsene’s damage output. As a result, Arsene is a great choice for players who like to stay proactive.
Arsene’s foot sTOMP is also useful for coming back in a fight. It sends a knife spinning through the air and is a very effective spacing tool. This move also works well when it comes out on frame eight, making it a versatile comeback mechanic.
Arsene’s primary objective is to rack up early stock and damage. His traits allow him to play a more rushdown oriented role when his team is at an advantage. However, he does not have much overall power. This can make him susceptible to grab combos.
This move’s hitbox is low and short, but due to the way it mirrors Joker’s attack, Arsene’s aerial can KO opponents at low percents. This move is also a powerful punish tool for opponents directly above Joker. In addition, it’s Joker’s only aerial move to autocancel in a short hop.
Bugs in Joker’s Final Smash
While Joker’s Final Smash’s damage was improved in version 13.0.0, several bugs remain. For example, the downward Gun’s horizontal range has been reduced to zero, and the game will softlock if you win with it during the final frame of All-Out Attack. Furthermore, the game will not progress if you win with Joker’s Final Smash in Classic Mode.
One of the biggest bugs in Joker’s Final Smash is the fact that the game can freeze and crash in some circumstances. This glitch is limited to players of the Persona 5 game, and it affects only Joker. In these cases, you will have to restart the Nintendo Switch. This is a major issue because the glitch will prevent you from playing the game for a while.
Another bug that can cause problems when playing as Joker is his lack of KO power. Without the help of Arsene, Joker’s attacks lack power when used individually. This means that he is prone to comebacks. In addition, the range of his knife is short compared to other fighters’ weapons.
Aside from the above problems, there are also some more minor ones. In Stamina Mode, Arsene’s Downward aerial Gun’s hitboxes are too narrow, and the range below Joker is too short. Furthermore, when Arsene takes damage, she loses time on her Rebellion Gauge. Furthermore, she is also delayed by 31 frames in the uninterruptible animation.
Requirements to unlock Joker
The Joker is one of the characters in Super Smash Bros. Ultimate. Like other characters in the game, this character can be unlocked through DLC. However, this unlock can vary depending on the DLC. This guide will cover some of the basic requirements to unlock the Joker in Smash.
The Joker is the latest fighter in the Smash series. He can summon Arsene, his Persona from Persona 5. Joker is a fast-moving fighter with a wide range of moves. His standard attack is a dagger, while his neutral attack is a gun. He also has a sliding attack.
The game also includes several other characters from the Persona series. The Persona 5 game has not yet been released on Nintendo Switch, but Joker is part of the game’s roster. This villain leads a group called the Phantom Thieves of Hearts, which is a secret society that seeks to change society.
In addition to being able to play Joker as an elite fighter, he can summon Arsene to summon a dark magic summon called Eiha. This attack will damage enemies over a few seconds and create a trap that will stun the enemy. This attack increases the damage of any attacks Joker deals by about 13%. The attack also grants the player a special ability called Rebel’s Guard that increases the Rebellion Gauge. The Rebellion Gauge will refill when a team member takes damage or is KO’d.
The Joker has a weapon, a grappling hook, a spell, and a special guard. The Joker’s melee attacks have an incredibly high percentage and are not very effective against shielded opponents. His melee attacks also have a short range. While this is an advantage, his melee attacks are not KO-capable.